Hello, I'm Liang Mei, a passionate and creative Game Designer, Level Designer, and Gameplay Programmer with hands-on experience in Unity and Unreal Engine. I embrace collaboration, and I believe a good designer always has a connected mindset. Gameplay programming is my strongest developing discipline, and I also touch other fields like technical art. Rapid prototyping is another ability I gained from attending game jams.

Scroll down to see the collection of games. Click the Process Showcase Page to learn more about the progress of my design/development of that game.